The following table outlines the Playtest Plan that we have developed. Our three goals are to assess the level of player engagement and fun, whether our movement mechanics are well built or not and whether each game meets the PX Goals we outlined in Week 1. Our methods for assessing each other these are also described below. Playtesters will be selected from the IGB100 student pool, and as such all have various degrees of understanding about gaming concepts and will be able to provide the most in-depth data.
Vincent Bornaghi – N9463020