Cycle 1 – Dylan Van Beek – Contributions

Skybox Imageshttps://jkhub.org/files/file/3216-underwater-skybox/

Submarine (Player) ModelUnity Asset Store ()

Fish (enemy) ModelUnity Asset Store ()

Supplied Code IGB100W2BASE

 

 

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Cycle 1 – Joseph Koppe – Contribution Post

From the Unity Asset Store:

  • Simple Tzar Bomb, by Victor 3D – https://www.assetstore.unity3d.com/en/#!/content/831
  • Micro Sub, by False Wisp Studios – https://www.assetstore.unity3d.com/en/#!/content/77672
  • 3 Skyboxes 2, by Bright Shining Star – https://www.assetstore.unity3d.com/en/#!/content/25582
  • Simple Physical Shader, by Ryan Gatts – https://www.assetstore.unity3d.com/en/#!/content/22143

All other content was created by me with the assistance of the Blackboard mini-game 1 learning resources.

Cycle 1 – Vincent Bornaghi – Contribution Post

3D Models

Art/Effects

Sounds

All other assets were my own creation and all code written by myself too. Code was written with the aid of the IGB100 prac tutorials and much trial and error.

C# debugging aid was provided by users ShadyProductions and cesarnascimento on the Unity Answers forum.

Feedback was provided by Dylan van Beek and Joseph Koppe.

Thanks to any others not mentioned who provided the support needed for me to complete this game.

Vincent Bornaghi – N9463020