Cycle 2 – Activity 5 – Interactivity and Choice

We first had to identify 5 challenges within our game, based upon the one goal. This process is shown below.

Goal: Travel across the city while avoiding obstacles in order to rescue survivors.

Challenge 1 – Surviving: Using the movement mechanic and controls to stay alive

Challenge 2 – High Score: Using the mechanics to get a high score

Challenge 3 – Get More Time: Using the mechanics to get more time

Challenge 4 – Movement: Using the movement mechanic and controls to move the player object

Challenge 5 – Collect Survivors: Using the mechanics and controls to rescue survivors

 

 

The aforementioned challenges have been further outlined in the following Challenge-Choice-Interface-Actions-Rules-Feedback flowcharts.

 

survivinghighscoregetmoretimemovementcollectingsurvivors

Vincent Bornaghi – N9463020

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